Name: MPU-6050 modules (three-axis gyroscope + three-axis accelerometer)
Use the chip: MPU-6050
Power supply :3-5v (internal low dropout regulator)
Communication modes: standard IIC communications protocol
Chip built-in 16bit AD converter, 16-bit data output
Gyroscope range: ± 250 500 1000 2000 ° / s
Acceleration range: ± 2 ± 4 ± 8 ± 16g
Immersion Gold PCB machine welding process to ensure quality
Pin pitch 2.54mm
Schematics, data, manuals and reference documentation
MPU-6000 is the world's first integrated 6-axis motion processing components, compared to the multi-component programs, eliminating the problem of the difference between the combination when the axis of the gyroscope and accelerometer, reducing the amount of packaging space. MPU-6000 integrated 3-axis gyroscope, three-axis accelerometer, and containing other brands of the accelerator by the second I2C port connection, magnetic sensors, or other sensors of digital motion processing (DMP: Digital Motion Processor) hardware acceleration engine, by the main I2C port in the form of a single data stream output to the application side, complete 9-axis fusion algorithm technology
InvenSense's motion processing database, to deal with the complexity of the motion sensing data, to reduce motion processing computation load on the operating system, and the architecture of the API for application development.
MPU-6000 angular velocity grid sensing range is ± 250, ± 500, ± 1000 and ± 2000 ° / sec (dps), can accurately chase 2000 and 2005, fast and slow action, and the user can program to control the accelerator grid flu The measurement range of ± 2g, ± 4g ± 8g and ± 16g. Product transfer through the I2C up to 400kHz up to 20MHz SPI.
MPU-6000 to work under different voltage VDD supply voltage of 2.5V ± 5% referral 3.0V ± 5% or 3.3V ± 5%, logical interface VVDIO power supply of 1.8V ± 5%. MPU-6000 package size 4x4x0.9mm (QFN), is revolutionary in the industry size. Other features include a built-in temperature sensor oscillator contains only ± 1% change in the operating environment.
Motion sensing game
Electronic image stabilization (EIS: Electronic Image Stabilization)
Optical image stabilization (OIS: Optical Image Stabilization)
"Zero-touch" gesture user interface
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